◆ FilePath()
Pathfinder.GameFilesystem.FilePath.FilePath |
( |
string |
path | ) |
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◆ Append() [1/2]
◆ Append() [2/2]
FilePath Pathfinder.GameFilesystem.FilePath.Append |
( |
string |
source | ) |
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◆ Concat() [1/2]
◆ Concat() [2/2]
FilePath Pathfinder.GameFilesystem.FilePath.Concat |
( |
string |
source | ) |
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◆ operator FilePath()
static implicit Pathfinder.GameFilesystem.FilePath.operator FilePath |
( |
string |
s | ) |
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static |
◆ operator string()
static implicit Pathfinder.GameFilesystem.FilePath.operator string |
( |
FilePath |
p | ) |
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static |
◆ operator+() [1/2]
◆ operator+() [2/2]
static FilePath Pathfinder.GameFilesystem.FilePath.operator+ |
( |
FilePath |
path, |
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|
string |
source |
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) |
| |
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static |
◆ operator/() [1/2]
◆ operator/() [2/2]
static FilePath Pathfinder.GameFilesystem.FilePath.operator/ |
( |
FilePath |
path, |
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string |
source |
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) |
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static |
◆ Extension
FilePath Pathfinder.GameFilesystem.FilePath.Extension |
◆ Filename
FilePath Pathfinder.GameFilesystem.FilePath.Filename |
◆ Relative
FilePath Pathfinder.GameFilesystem.FilePath.Relative => Path.IndexOf(Root) != -1 ? Path.Remove(Path.IndexOf(Root), Root.Path.Length) : Path |
◆ Root
FilePath Pathfinder.GameFilesystem.FilePath.Root => Path.StartsWith(SEPERATOR) ? Path.Substring(1, Path.IndexOf(SEPERATOR, 1)) : "" |
◆ SEPERATOR
const string Pathfinder.GameFilesystem.FilePath.SEPERATOR = "/" |
◆ Stem
FilePath Pathfinder.GameFilesystem.FilePath.Stem |
◆ Parent
FilePath Pathfinder.GameFilesystem.FilePath.Parent |
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get |
◆ Path
string Pathfinder.GameFilesystem.FilePath.Path |
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getset |
The documentation for this class was generated from the following file: