◆ FilePath()
| Pathfinder.GameFilesystem.FilePath.FilePath |
( |
string |
path | ) |
|
◆ Append() [1/2]
◆ Append() [2/2]
| FilePath Pathfinder.GameFilesystem.FilePath.Append |
( |
string |
source | ) |
|
◆ Concat() [1/2]
◆ Concat() [2/2]
| FilePath Pathfinder.GameFilesystem.FilePath.Concat |
( |
string |
source | ) |
|
◆ operator FilePath()
| static implicit Pathfinder.GameFilesystem.FilePath.operator FilePath |
( |
string |
s | ) |
|
|
static |
◆ operator string()
| static implicit Pathfinder.GameFilesystem.FilePath.operator string |
( |
FilePath |
p | ) |
|
|
static |
◆ operator+() [1/2]
◆ operator+() [2/2]
| static FilePath Pathfinder.GameFilesystem.FilePath.operator+ |
( |
FilePath |
path, |
|
|
string |
source |
|
) |
| |
|
static |
◆ operator/() [1/2]
◆ operator/() [2/2]
| static FilePath Pathfinder.GameFilesystem.FilePath.operator/ |
( |
FilePath |
path, |
|
|
string |
source |
|
) |
| |
|
static |
◆ Extension
| FilePath Pathfinder.GameFilesystem.FilePath.Extension |
◆ Filename
| FilePath Pathfinder.GameFilesystem.FilePath.Filename |
◆ Relative
| FilePath Pathfinder.GameFilesystem.FilePath.Relative => Path.IndexOf(Root) != -1 ? Path.Remove(Path.IndexOf(Root), Root.Path.Length) : Path |
◆ Root
| FilePath Pathfinder.GameFilesystem.FilePath.Root => Path.StartsWith(SEPERATOR) ? Path.Substring(1, Path.IndexOf(SEPERATOR, 1)) : "" |
◆ SEPERATOR
| const string Pathfinder.GameFilesystem.FilePath.SEPERATOR = "/" |
◆ Stem
| FilePath Pathfinder.GameFilesystem.FilePath.Stem |
◆ Parent
| FilePath Pathfinder.GameFilesystem.FilePath.Parent |
|
get |
◆ Path
| string Pathfinder.GameFilesystem.FilePath.Path |
|
getset |
The documentation for this class was generated from the following file: