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static List< LoadedTexture > | textures = new List<LoadedTexture>() |
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◆ getIfLoaded()
static Texture2D Hacknet.TextureBank.getIfLoaded |
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string |
filename | ) |
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◆ load()
static Texture2D Hacknet.TextureBank.load |
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string |
filename, |
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ContentManager |
content |
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) |
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◆ unload()
static void Hacknet.TextureBank.unload |
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Texture2D |
tex | ) |
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◆ unloadWithoutRemoval()
static void Hacknet.TextureBank.unloadWithoutRemoval |
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Texture2D |
tex | ) |
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static |
◆ textures
List<LoadedTexture> Hacknet.TextureBank.textures = new List<LoadedTexture>() |
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static |
The documentation for this class was generated from the following file: