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Pathfinder
v3.0
The definitive Hacknet programmable modding system
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The Vanilla Game's namespace. More...
Classes | |
| class | Computer |
| class | CoreModule |
| class | CrashModule |
| class | Daemon |
| class | DelayableActionSystem |
| class | DisplayModule |
| class | ExeModule |
| class | FastDelayableActionSystem |
| class | FileEncrypter |
| class | FileEntry |
| class | FileSystem |
| interface | FileType |
| class | Firewall |
| class | Folder |
| class | Game1 |
| class | GameScreen |
| class | GuiData |
| class | HackerScriptExecuter |
| class | Helpfile |
| class | LocaleTerms |
| class | Module |
| class | MusicManager |
| class | NetworkMap |
| class | NotesExe |
| class | OS |
| class | ProgramList |
| class | ProgramRunner |
| class | Programs |
| class | RamModule |
| class | ScreenManager |
| class | Settings |
| class | ShellExe |
| class | Terminal |
| class | TextureBank |
Enumerations | |
| enum | NetmapSortingAlgorithm { NetmapSortingAlgorithm.Scatter, NetmapSortingAlgorithm.Grid, NetmapSortingAlgorithm.Chaos, NetmapSortingAlgorithm.LockGrid } |
The namespace containing all Hacknet vanilla API classes and systems Pathfinder is thus mostly based upon. All Game systems not found in this namespace can be located at https://msdn.microsoft.com/en-us/library/bb200104.aspx
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