|
PlayerIndex | ControllingPlayer [get, set] |
| Retrieves the screen's controlling player's index, or null if it does not exist More...
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bool | IsActive [get] |
| Retrieves true if the screen is active, false otherwise. More...
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bool | IsExiting [get, protected set] |
| Retrieves true if the screen is exiting, false otherwise. More...
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bool | IsPopup [get, protected set] |
| Retrieves true if the screen is a popup, false otherwise. More...
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ScreenManager | ScreenManager [get, set] |
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ScreenState | ScreenState [get, protected set] |
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byte | TransitionAlpha [get] |
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TimeSpan | TransitionOffTime [get, protected set] |
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TimeSpan | TransitionOnTime [get, protected set] |
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float | TransitionPosition [get, protected set] |
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◆ Draw()
virtual void Hacknet.GameScreen.Draw |
( |
GameTime |
gameTime | ) |
|
|
virtual |
- Parameters
-
gameTime | The delta of last draw |
Reimplemented in Hacknet.OS.
◆ ExitScreen()
void Hacknet.GameScreen.ExitScreen |
( |
| ) |
|
◆ HandleInput()
virtual void Hacknet.GameScreen.HandleInput |
( |
InputState |
input | ) |
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|
virtual |
◆ inputMethodChanged()
virtual void Hacknet.GameScreen.inputMethodChanged |
( |
bool |
usingGamePad | ) |
|
|
virtual |
- Parameters
-
usingGamePad | If set to true then input changes to game pad. |
Reimplemented in Hacknet.OS.
◆ LoadContent()
virtual void Hacknet.GameScreen.LoadContent |
( |
| ) |
|
|
virtual |
◆ UnloadContent()
virtual void Hacknet.GameScreen.UnloadContent |
( |
| ) |
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|
virtual |
◆ Update()
virtual void Hacknet.GameScreen.Update |
( |
GameTime |
gameTime, |
|
|
bool |
otherScreenHasFocus, |
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|
bool |
coveredByOtherScreen |
|
) |
| |
|
virtual |
- Parameters
-
gameTime | The delta of last update. |
otherScreenHasFocus | If other screen has focus then is true , otherwise false . |
coveredByOtherScreen | If covered by another screen then is true , otherwise false . |
Reimplemented in Hacknet.OS.
◆ ControllingPlayer
PlayerIndex Hacknet.GameScreen.ControllingPlayer |
|
getset |
◆ IsActive
bool Hacknet.GameScreen.IsActive |
|
get |
◆ IsExiting
bool Hacknet.GameScreen.IsExiting |
|
getprotected set |
◆ IsPopup
bool Hacknet.GameScreen.IsPopup |
|
getprotected set |
◆ ScreenManager
◆ ScreenState
ScreenState Hacknet.GameScreen.ScreenState |
|
getprotected set |
◆ TransitionAlpha
byte Hacknet.GameScreen.TransitionAlpha |
|
get |
◆ TransitionOffTime
TimeSpan Hacknet.GameScreen.TransitionOffTime |
|
getprotected set |
◆ TransitionOnTime
TimeSpan Hacknet.GameScreen.TransitionOnTime |
|
getprotected set |
◆ TransitionPosition
float Hacknet.GameScreen.TransitionPosition |
|
getprotected set |
The documentation for this class was generated from the following file: