Pathfinder  v3.0
The definitive Hacknet programmable modding system
Hacknet.ScreenManager Class Reference
+ Inheritance diagram for Hacknet.ScreenManager:

Public Member Functions

 ScreenManager (Game game)
 
void AddScreen (GameScreen screen, PlayerIndex? controllingPlayer)
 
void AddScreen (GameScreen screen)
 
string clipStringForMessageBox (string s)
 
override void Draw (GameTime gameTime)
 
void FadeBackBufferToBlack (int alpha)
 
GameScreen [] GetScreens ()
 
void handleCriticalError ()
 
override void Initialize ()
 
void playAlertSound ()
 
void RemoveScreen (GameScreen screen)
 
void ShowPopup (string message)
 
override void Update (GameTime gameTime)
 

Public Attributes

WaveBank waveBank
 
AudioEngine audioEngine
 
bool usingGamePad = false
 
Color screenFillColor = Color.Black
 
PlayerIndex controllingPlayer
 
SpriteFont hugeFont
 
SoundBank soundBank
 

Protected Member Functions

override void LoadContent ()
 
override void UnloadContent ()
 

Properties

SpriteFont Font [get]
 
SpriteBatch SpriteBatch [get]
 
bool TraceEnabled [get, set]
 

Constructor & Destructor Documentation

◆ ScreenManager()

Hacknet.ScreenManager.ScreenManager ( Game  game)

Member Function Documentation

◆ AddScreen() [1/2]

void Hacknet.ScreenManager.AddScreen ( GameScreen  screen,
PlayerIndex?  controllingPlayer 
)

◆ AddScreen() [2/2]

void Hacknet.ScreenManager.AddScreen ( GameScreen  screen)

◆ clipStringForMessageBox()

string Hacknet.ScreenManager.clipStringForMessageBox ( string  s)

◆ Draw()

override void Hacknet.ScreenManager.Draw ( GameTime  gameTime)

◆ FadeBackBufferToBlack()

void Hacknet.ScreenManager.FadeBackBufferToBlack ( int  alpha)

◆ GetScreens()

GameScreen [] Hacknet.ScreenManager.GetScreens ( )

◆ handleCriticalError()

void Hacknet.ScreenManager.handleCriticalError ( )

◆ Initialize()

override void Hacknet.ScreenManager.Initialize ( )

◆ LoadContent()

override void Hacknet.ScreenManager.LoadContent ( )
protected

◆ playAlertSound()

void Hacknet.ScreenManager.playAlertSound ( )

◆ RemoveScreen()

void Hacknet.ScreenManager.RemoveScreen ( GameScreen  screen)

◆ ShowPopup()

void Hacknet.ScreenManager.ShowPopup ( string  message)

◆ UnloadContent()

override void Hacknet.ScreenManager.UnloadContent ( )
protected

◆ Update()

override void Hacknet.ScreenManager.Update ( GameTime  gameTime)

Member Data Documentation

◆ audioEngine

AudioEngine Hacknet.ScreenManager.audioEngine

◆ controllingPlayer

PlayerIndex Hacknet.ScreenManager.controllingPlayer

◆ hugeFont

SpriteFont Hacknet.ScreenManager.hugeFont

◆ screenFillColor

Color Hacknet.ScreenManager.screenFillColor = Color.Black

◆ soundBank

SoundBank Hacknet.ScreenManager.soundBank

◆ usingGamePad

bool Hacknet.ScreenManager.usingGamePad = false

◆ waveBank

WaveBank Hacknet.ScreenManager.waveBank

Property Documentation

◆ Font

SpriteFont Hacknet.ScreenManager.Font
get

◆ SpriteBatch

SpriteBatch Hacknet.ScreenManager.SpriteBatch
get

◆ TraceEnabled

bool Hacknet.ScreenManager.TraceEnabled
getset

The documentation for this class was generated from the following file: