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static bool | onMain (string[] args) |
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static void | onLoadContent (Game1 self) |
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static bool | onCommandSent (out bool disconnects, ref bool returnFlag, object osObj, string[] arguments) |
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static bool | onOSDraw (OS self, ref GameTime time) |
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static bool | onLoadSession (OS self) |
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static void | onPostLoadSession (OS self) |
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static void | onUnloadSession (OS self) |
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static bool | onMainMenuDraw (MainMenu self, GameTime gameTime) |
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static void | onMainMenuButtonsDraw (MainMenu self, ref int mainButtonY, ref int secondaryButtonY) |
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static bool | onLoadSaveFile (OS self, ref Stream stream, ref XmlReader xmlReader) |
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static bool | onSaveFile (OS self, string filename) |
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static void | onSaveWrite (OS self, ref string saveString, string filename) |
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static bool | onLoadNetmapContent (NetworkMap self) |
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static bool | onExecutableExecute (out int result, ref Computer com, ref Folder fol, ref int finde, ref string exeFileData, ref OS os, ref string[] args) |
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static bool | onPortExecutableExecute (OS self, ref Rectangle dest, ref string name, ref string data, ref int port, ref string[] args, ref string originalName) |
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static void | onLoadComputer (ref XmlReader reader, string filename, bool preventAddingToNetmap, bool preventInitDaemons, Computer createdComputer) |
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static bool | onDrawMainMenuTitles (MainMenu self, out bool result, ref Rectangle dest) |
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static void | onGameUnloadContent (Game1 self) |
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static void | onGameUpdate (Game1 self, ref GameTime time) |
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static void | onPortNameDraw (DisplayModule self, ref Rectangle rect, ref Computer computer, ref Vector2 lockPos) |
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static bool | onDisplayModuleUpdate (DisplayModule self, ref float time) |
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static bool | onDisplayModuleDraw (DisplayModule self, ref float time) |
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static bool | onExtensionsMenuScreenDraw (Hacknet.Screens.ExtensionsMenuScreen self, ref Vector2 buttonPos, ref Rectangle dest, ref SpriteBatch sb, ref ScreenManager manager) |
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static bool | onExtensionsMenuListDraw (Hacknet.Screens.ExtensionsMenuScreen self, out Vector2 result, ref Vector2 drawPos, ref Rectangle dest, ref SpriteBatch sb) |
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static bool | onOptionsMenuDraw (OptionsMenu self, ref GameTime time) |
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static void | onOptionsMenuLoadContent (OptionsMenu self) |
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static bool | onOptionsMenuUpdate (OptionsMenu self, ref GameTime time, ref bool notFocused, ref bool isCovered) |
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static void | onOptionsApply (OptionsMenu self) |
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Place all functions to be hooked into Hacknet here